TechCrunch gets the interface
Posted: March 4, 2015 Filed under: strategy | Tags: ecosystem, interface, marketing strategy, strategy Leave a commentIn a column, for TechCrunch, Tom Goodwin claims “The battle is for the customer interface“. It’s always cool to see people agreeing with you – it’s been 18 months or so since I wrote “It’s all about controlling the interface“, and 3 years (has it been that long?) since I wrote “7 rules for interface control“.
It’s odd that Goodwin starts with Uber and doesn’t mention their most recent purchase (a mapping startup) – a classic interface play. Nor does he mentions this.
The battle rages on…
The Israeli Internet Report
Posted: September 17, 2014 Filed under: Internet | Tags: digital marketing, Internet, Israel, Start up nation, start ups Leave a commentTwo and a half years ago, I wrote a report on the Israeli Internet Industry. The report was the first of its kind: it focused not on start ups, but on companies with an annual turnover of at least 10 million dollars. It was initiated and sponsored by thetime, a leading Israeli start-up incubator, and was highlighted in The Marker, the leading Israeli financial publication. Here it is:
Last month, I had the chance to update the report, along with the brilliant Etty Abadi. Two and a half years after the first report, the industry has grown, and the changes are fascinating – see for yourself:
And here’s The Marker’s coverage.
The Renaissance Brand
Posted: January 4, 2014 Filed under: brand strategy | Tags: brand, brand strategy, branding, digital thinking, marketing, marketing strategy Leave a commentThis is from a presentation I gave recently at an executive education course.
The premise: companies who wish to build successful brands need to draw knowledge, thinking and tools from multiple disciplines.
Enjoy.
There’s no attention without tension
Posted: August 4, 2013 Filed under: brand strategy, marketing strategy | Tags: brand strategy, branding, marketing, tension Leave a commentTo be human is to be conflicted. To live a life of constant, simultaneous contradictions.
That is why brands need to learn tension.
It’s all about controlling the Interface
Posted: July 7, 2013 Filed under: strategy | Tags: digital strategy, ecosystem, interface, marketing strategy, strategy Leave a commentIt’s been 18 months since I wrote about interface control. And o, what 18 months those have been!
Facebook tried to become the primary mobile interface, but failed (so far). Apple tried to bump Google off its interface, but failed. Twitter tried to decimate its own ecosystem (but apparently failed), while fighting an interface battle with Facebook. And Instagram. And Tumblr. Facebook fought with Yandex. Microsoft, with its Windows dominance on the wane, decided to compete with the hardware manufacturers who market it. And Zynga realized the (inter)force was not with it. Live by the interface, die by the interface.
Here are 10 things we learned about the interface economy over that period.
It’s a battle of giants
The Digital 5 are battling it out: Google, Apple, Microsoft, Amazon, Facebook (perhaps we should call them the Phygital 5, since four of them now play in both the physical and digital realms, and the fifth – Facebook – is grappling to define its physical manifestation). Others will join the fray: Samsung? IBM? eBay? Walmart? Twitter? While others will be left behind (Sony, Yahoo, Nokia, Blackberry…). Only the giants are willing and able to pay considerable sums to build a moat around their interface, or to keep others from strengthening theirs (see FB/Instagram, Google/Waze)
Facebook isn’t always Home
I believe with Home Facebook struck not only too early, but also arrogantly. Sure, phones should be built around people rather than apps. But Facebook is not all there is to people. To see how a phone can be built around people, Facebook should look to platforms like this.
…nor should it be
Those who rely on Facebook as their home – i.e., give up their interface to Facebook – do so at their peril. That seemingly attractive trade-off between control and reach only works for a rare few; for all the others it is a risky trade indeed: they might get reach, but it will not guarantee access. Just ask Zynga, BranchOut, Viddy, and SocialCam.
…but it should not be underestimated
And that’s an understatement. Facebook is still a threat to Google in search (although Facebook search isn’t solved just yet). The App Center allows it to collect invaluable app data, compensating somewhat for its lack of OS. And Instagram has grown like bonkers since the acquisition.
Owning the OS is not enough
As does owning the screen. Why is it not enough? Because, for example, you need a good product.
Apple of all companies should know this, but it did not execute on it. The opposite is true: over time, it had neglected its default iOS apps. Google, on the other hand, invested in its own apps for Apple’s software. The result was nigh inevitable: Apple’s Maps were an embarrassment, while Google’s Maps app was an instant success. And, ironically, with the YouTube app Apple seems to have done Google a favour.
There are other ways to compensate if you don’t own the OS. One of them is to understand the ways users discover content (including apps), which is Facebook App Center‘s cornerstone; another is to understand their usage patterns and predict what content they would need (ergo, Google Now).
Developers are important. Until they aren’t
It really depends on where a burgeoning interface is in its life cycle. At the beginning developers are its lifeblood; they’re indispensable force multipliers. But slowly, as a platform gains strength, the developers are warned to stay away from duplicating “core functions” of the platform and are advised to find other ways of adding value to it. Twitter’s path is a classic example (see Twitter clients, photos, stocks etc.).
For physical brands, a software layer extends the interface
As consumers turn more and more into mobile mavens, physical brands are at risk of losing their formerly-safe interfaces. When consumers can showroom at will, a retailer’s interface with consumers – while physically tangible – becomes almost useless transaction-wise, and consumer goods become commoditized.
To preserve the interface, retailers and manufacturers need to transform its nature by developing a software layer on top of the physical one, wherein consumers can find the value they seek (be it product information, service, social value, price etc.). Retailers can also leverage the physical interface by focusing on the added value inherent in human interactions, but that’s a whole other matter…
…so they’re experimenting
With contests. And hackathons. And APIs (also this). And partnerships. And accelerators.
Most still don’t get it. But some might go the distance.
The shape of the generic Interface ecosystem is gradually forming
Interface ecosystems revolve around Interface platforms – e.g.,Facebook in social and Google in search. Many large ecosystems are being fought over.
Platforms have numerous piggy-backers: planets orbiting the platform-suns. They can circle their sun for a while, but as we’ve seen, they are sometimes consumed by it.
Any ecosystem will have also-rans: losers of the big battle, winners in specific geographic regions, nibbling challengers.
In some ecosystems you’ll have data players. Their proprietary data will be important even for the platform giants; sometimes they can even turn into satellite platforms. Echo Nest is a great example of this unique creature.
Then you have the API players. They are the “gauge bosons” of the ecosystem, the critical mediators between ecosystem members. Twillio and Aviary are brilliant examples. Here’s to Twillio!
Many verticals are still in land grab mode
Battle cries are still heard in many places, with players fighting over this- or that-graph. It’s about the data – who collects, who controls it. Viva la interface!
Here are examples of some of the most intriguing battles:
- Who will dominate the music interface? Apple? Google? Spotify? Deezer?
- Has Google won the location battle? Can Foursquare ever become a platform, or will it be a data player?
- Will messaging stay a divided arena? What will become of WhatsApp? Will small upstarts learn not to mess with Facebook?
- Can an ecosystem be more jumbled than payments? Apple, Google, Amazon, eBay/PayPal, credit card companies, mobile operators, Intuit, Square, other startups too numerous to mention… Who will come out the victor?
- What can we learn about the education ecosystem? Will academic institutions gain the higher ground, or will MOOCs educate us all? Will LMS players become true platforms?
- And how about health? What will healthcare giants do? Can Practice Fusion be part of the cure? Will RunKeeper be successful in building a health-graph? And what will become of data players like 23andMe?
The Management Prophet
Posted: June 17, 2012 Filed under: management | Tags: business strategy, management, strategy Leave a comment“Capitalism is being attacked not because it is inefficient or misgoverned but because it is cynical. And indeed a society based on the assertion that private vices become public benefits cannot endure, no matter how impeccable its logic” .
It’s amazing this was written almost 60 years ago (1954), but it was.
“We no longer even understand the question whether change is by itself good or bad… We start out with the axiom that it is the norm. We do not see change as altering the order… We see change as being order itself – indeed, the only order we can comprehend today”.
This is how someone would describe the digital age, or today’s financial crisis. But it was written in 1959.
“Large organizations cannot be versatile. A large organization is effective through its mass rather than through its agility. Fleas can jump many times their own height, but not an elephant”.
Mark Zuckerberg could have used this to describe Facebook’s small development teams. But it was written in 1969, way before he was born.
“An employer has no business with a man’s personality. Employment is a specific contract calling for a specific performance… An employee owes no “loyalty”, he owes no “love” and no “attitudes” – he owes performance and nothing else… The task is not to change personality, but to enable a person to achieve and to perform”.
This very much describes millenials, doesn’t it? It was written almost 40 years ago (1974).
“A manager’s task is to make the strengths of people effective and their weakness irrelevant – and that applies fully as much to the manager’s boss as it applies to the manager’s subordinates”.
This is from 1992, more than a decade before John Kotter explained how to manage your boss.
“An organization is “sick” when promotion becomes more important to its people than accomplishment of their job – when it is more concerned with avoiding mistakes than with taking risks… The moment people talk of “implementing” instead of “doing”, and of “finalizing” instead of “finishing”, the organization is already running a fever”.
Adizes would probably embrace this notion. It was written in 1959, three decades before his Corporate Lifecycles was first published.
“There is only one valid definition of a business purpose: to create a customer”.
Although this was written in 1954, I’m sure Instagram would agree.
—
The last quote may have revealed the identity of our prophet. That man, of course, is Peter Drucker.
—
Notes:
The first and last quotes are from The Practice of Management.
The second and sixth are from Landmarks of Tomorrow: A Report on the New Post-Modern World.
The third one is from The Age of Discontinuity.
The fourth is from Management: Tasks, Responsibilities, Practices.
The fifth quote is from Managing for the Future: The 199s and Beyond.
How to kill a brand
Posted: May 7, 2012 Filed under: brand strategy | Tags: brand strategy, branding, disruption, marketing, marketing strategy, strategy Leave a commentWhen you read articles such as this, this, or this, it brings to mind Albert Einstein’s definition of insanity.
This deck is about those brands that have forgotten some of the basic tenets of building great brands. Or even decent ones. Not all the brands mentioned in this deck are dead; some of them are merely dying, while others stood at death’s door (and decided not to knock). But most of them found creative ways to make the same mistakes, over and over again.
Most of the cases presented here are from recent times, except for two or three (a cornucopia of older examples can be found in Matt Haig’s book ). Go here for a great, in-depth read on RIM’s rise and fall.
One final note: Apple has contributed to the demise of several companies in this presentation – Nokia, RIM, Sony, Nintendo… You could say it disrupted their business (each in turn). But it wasn’t what you would call “classic” disruption – entering a market with a cheaper solution, with fewer features. Quite the opposite – it disrupted from ABOVE.
Enjoy.
Thinking Digitally
Posted: March 29, 2012 Filed under: strategy | Tags: business strategy, design thinking, digital, digital thinking, interface, marketing strategy, strategy Leave a commentWilliam Gibson was spot on: The future is already here – it’s just not evenly distributed. As technology develops exponentially, consumers’ behavior evolves arithmetically, and companies change linearly, the digital divide between corporations and their consumers widens. We live in a digital world; digital thinking is a key skill that any C-level executive should possess, and digital principles should permeate every facet of the business. Yet in many organizations we still find a mid-level marketing manager responsible for digital activities, sometimes developing “digital strategy” for various brands.
But it shouldn’t be about “digital strategy” for a brand – it should be about Strategy (with a capital S) for a company. It’s time we moved from digital (as a specialized discipline) to digital thinking.
—–
Several years ago, Design Thinking was all the rage. “At its simplest level,” IDEO President Tim Brown explained in an interview, Design Thinking is “about using the processes that designers have used for many years but applying them to a broader set of challenges both in business and society.” Although the logic was impeccable, Design Thinking was unsuccessful beyond the confines and minds of IDEO. But that logic is, in my eyes, a valid one; the same logic should be applied to Digital Thinking. Digital Thinking is about using digital principles and applying them to business in general.
—–
So what does it mean to think digitally? What are those principles that should serve as filters through which today’s managers view the world and approach their business? Here they are, somewhat logically ordered:
1/ Think network
A digital world is a connected world. Thus, at the core of a digital world is the network, and when building or transforming a business for a digital world one must follow the rules of the network (hey there, Metcalf), connecting both people and things. Successful digital-world-businesses control the access to key network interfaces.
The currency of the network, of course, is the link. In a networked world, I link therefore I am.
Questions to ask: How has the network changed your business – and how can your business leverage the network? Can you own a network interface?
Role model: IBM’s Smart Planet.
2/ Think collaboration
Dialogue, conversation, participation, collaboration, open innovation, co-creation, crowdsourcing, UGC, P2P – call it what you will. The network allows businesses and people to collaborate at scale like never before.
Questions to ask: What parts of your value chain can be transformed thanks to collaboration?
Role models: P&G’s Connect+Develop, Guardian’s Open Journalism, Kickstarter, Linux.
3/ Think sharing
Collaboration starts with sharing, and sharing seems to be growing exponentially in a digital world – see Zuckerberg’s Law. Social networks should really be called sharing networks – there is no social (or social graph for that matter) without sharing, and people’s willingness to share is a major driver behind Facebook’s ascendance. The sharing of individual and group actions, photos, interests, and physical goods and resources isn’t done just for sharing’s sake – it also serves the need for identity building and signaling [see principle #7].
Questions to ask: What shared content/actions/goods have the potential to affect your business?
Role models: Facebook, Pinterest, Airbnb, Zipcar.
4/ Think context
Meeting and engaging stakeholders at the right time and place – i.e., in the right context – is a key success factor for any business, even more so in a digital world. Location and mobile are the “where” and “how” of context, which explains their huge importance; together they serve commerce (recommendations, coupons, deals, mobile payments), content (mobile as a 1st and 2nd screen) and creativity (photo sharing). Add in “social” and you get a truly potent mix (hence SoLoMo, although I prefer ShLoMo – much more catchy, and follows the logic of the previous principle). The recent proliferation of proximity/serendipity-based social networking is a case in point.
Questions to ask: What are the key contextual markers (timing, location, motivations) the fulfillment of which will drive your business?
Role models: Instagram, Path, Foursquare.
5/Think now
If location and mobile are the where and the how of context, now is the when. A digital world is a word of live, real time, on-demand fulfillment. “Now” services are instant and seamless. Seamlessability (invented that one just now) is a key issue from the consumer’s point of view – think about areas like mobile payments and content delivery.
Questions to ask: How can you make your business/product/services more instant? How can you make it seamless?
Role models: Twitter, Tesco Homeplus subway virtual store, Amazon Web Services.
6/Think data
Predictive analytics. Machine-learning algorithms. Contextual businesses rely on data. BIG data. They analyze huge swaths of it, structured and unstructured, using massive cloud databases.
Data is today’s Intel inside. The war between Google and Facebook, Google and Apple – heck, Google and everybody else – is, to a large extent, war over data. Interface control relies on data
Consumers care about data, too. Data visualization is becoming more and more important. In the future we’ll talk about the data experience.
Questions to ask: What does your business do with all that data?
Role models: Google Translate, IBM Smart Planet, Visual.ly.
7/Think human
The more we become digital, the more we rely on data – the bigger the need to stay human. “Human” means personal/ized. It means authentic and transparent. It means interesting, and memorable (hence curation). It means private, yet social (fine line there, which Facebook keeps moving). It means playful (hence gamification). And it means physical.
Questions to ask: How can your business convey human-ness?
Role models: Pandora, Microsoft Kinect, Siri, Zynga.
8/Think simple
Keep it simple, stupid. Make stuff that “just works”. Seamlessly.
Questions to ask: How can you simplify your product/service?
Role models: Apple, Square , Dropbox
9/Think “free”
In a digital world, free can take many forms.
Free as in “free beer” (gratis).
Free as in “free-in-exchange-for-ads/your-privacy”.
Free as in freemium.
And even free as in freedom – to share/copy/incite a revolution (libre).
Information does not always want to be free. But it certainly helps.
Questions to ask: What type of free/dom does your business stand for?
Role models: Facebook, Dropbox, Evernote
10/Don’t think – DO
—–
You’ll notice the principles are not mutually exclusive – they overlap and interconnect in myriad ways. Industries that move along the digital/technological curve incorporate an increasing number of those principles – the car industry is an interesting example (networked, data intensive, mobile/location vehicles); whereas disrupted industries experience a “sudden principle onslaught” to which they are unable to adjust. Mind you, with technological tools and platforms changing constantly, the principles keep evolving as well; but one needs to differentiate between the principles on one hand – and the tech/tools that serve them, on the other (mobile and cloud computing, apps and APIs, 3D printing etc.).
The Disruptor’s Dilemma
Posted: March 12, 2012 Filed under: strategy | Tags: business strategy, disruption, innovation, strategy, the innovator's dilemma Leave a commentFirst, go read this.
Think about it. What Paul Graham describes is The Disruptor’s Dilemma – that is, The Innovator’s Dilemma but from the point of view of the disruptor.
Take search, for example. The Google search engine has become a feature-bloated high-end machine. A disruptor would enter with a simpler, smaller, “low-performance” solution. That’s exactly what Graham is describing.
Hope to write more about this in the future 🙂
My Top 10 Seth
Posted: January 28, 2012 Filed under: marketing strategy | Tags: branding, business strategy, customer service, marketing, marketing strategy, naming, packaging, Seth Godin, strategy Leave a commentIt’s been almost ten years to the day that Seth Godin has started his blog (the first post is from January 31, 2002). So it’s only fitting (as well as delusional) to try and make a Top 10 list of his best posts.
Although I’ve been privileged to sit down for an interview with Godin several years ago, I do not presume to know his work better than others. The list you’ll find below is completely subjective. And I haven’t gone back to research all of his posts – instead, I’ve used three criteria:
1. The post influenced my thinking or my work
2. I frequently find myself coming back to the post
3. I quote it or cite it to convince clients 🙂
Coincidentally, the list consists mostly of posts from the past 5 years or so, and all are from his main blog (not this or that, although both are recommended reading).
So, without further ado, here are my Top 10 Seth, with some comments. Would love to get replies with your favorite Seth posts!
1. Marketing
Yes, the first one is actually not written by Seth, but by venerable VC-investor Fred Wilson. This might seem an odd choice unless you read the post and then read the first comment – a comment by none other than Godin himself. His comment succinctly sums up, in non-academic layman’s terms, what marketing is. And sheds a light on the fact that people, even extremely smart ones, tend to confuse advertising with marketing.
Marketing 101. Every person who’s interested in or works in marketing should read this.
3. Fear, hope and love: the three marketing levers
Strong brands (should) use at least one of those levers. Apple, the strongest brand in the world, inspires all three.
4. The simple first rule of branding and marketing anything (even yourself)
5. Thinking about business models
Business 101. It’s really tough to have answers for those 4 questions. Those answers often require making real choices, otherwise the discussion is abstract and useless. The innovator’s dilemma often results in failure to make those choices (or to make the right choices), as the music business has learned. And no, you can’t always test those choices. You need guts.
6. Open conversations (or close them)
Customer service 101. It’s tough to choose among Seth’s musings on the subject, so this choice was somewhat random. These two are great as well: “…but what really blew me away” and Winning on the uphills.
Naming 101. Also this. Both make the point, by the way, that people tend to overestimate the importance of a short URL (or, relatedly, owning the exactly-spelled domain). The unimaginable number of people searching for “Facebook” on Google is the ultimate proof.
8. The brand, the package, the story and the worldview
Packaging 101.
This is about our current culture of instant gratification. But it’s also a beautiful insight about value. From the consumer’s point of view, it’s the road from “What have you done for me lately?” to “What’s in it for me, right now?”.
10. Which are you
The default is not competent. It’s mediocre. It’s average. Which encapsulates the previous nine.